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The kingdom of Emara can look back on good times: under the rule of the wise King Thedorius, wars, uprisings and other inconveniences have become a distant memory. The king was always more interested in the well-being of his subjects than pure power and sleazy mammon. So now only the person to be his successor who knows how to take care of the citizens of Emaras as well. In order to assess the skills of the candidates, the king, together with his council, devised a task with practical benefits: whoever can convince most of the citizens who are moving to the capital should become the new king. However, this will only succeed if they can be given a roof over their heads - therefore, one of the most important tasks is to take care of the construction work in the city.
Crown of Emara skilfully combines card actions with worker movement actions and allows players to plan their moves with care. The two council members, who are available to each player, move on two separate game plans, so that every move must be used optimally. In addition, two rating bars provide a multi-dimensional play style, as only the lower bar counts for the game victory.
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