Almost everyone who’s ever played a game has had an idea for how to make it better. To tweak it, improve it, or even build something new from its miniatures, cards, cubes, and concepts.
Learn, Plan, and Prototype:
Inside you’ll find The White Box Essays, a book of 25 essays on game design and production. It covers subjects like where to find a great concept, how to use randomness, what to ask playtesters, whether you should self-publish, how to crowdfund wisely, and what to do at game conventions.
The White Box also contains a ton of components to get you designing right away:
If you believe designing board and card games sounds challenging, rewarding, and fun, The White Box is for you.
No customer comments for the moment.
Copyright © 2021 Wayland Games