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Dust in the Wings is a family game of perception, planning, and picturing the beauty of nature. Built on the wisdom of Mancala - a beloved game known for thousands of years - Dust in the Wings creates an experience that is light on rules, engaging in its gameplay, and wondrous to the eye!
At the beginning of the game, Butterflies are placed on each flower in the Meadow, a 5x5 grid on the main game board. During each turn, a player attempts to fulfil the requirements of various objectives in order to score victory points.
The board is manipulated Mancala style. The active player will choose a single Meadow space and pick up all Butterflies from that space. One by one, these Butterflies are dispersed. The first Butterfly is placed onto anyone Meadow space adjacent to the space which the Butterflies were picked up from. The next Butterfly is placed onto anyone Meadow space adjacent to that space, and so on.
The goal is to place the last Butterfly onto a Meadow space so that the space fulfils the requirement of a Gathering objective or Composition objective.
At the end of the game, a player’s score is calculated. Each Composition card is worth a number of points as indicated on the card. The values of various Scoring markers, which were collected when completing Gathering objectives, are also added to the final tally.
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