In the Battle Of Stalingrad many parts of the city were reduced to ruins with buildings damaged or even outright destroyed. These piles of rubble provided cover for infantry and could prove difficult for tanks and vehicles to cross.
Stalingrad Rubble Piles count as difficult terrain. Each time a Team attempts to enter or starts moving in Difficult Terrain, the player must roll a die If the score is greater than or equal to the Team’s Cross number, it successfully crosses that piece of terrain. Otherwise, the Team stops moving immediately. Even if the team is still where it started, it has now moved.
Please note: Scenery is supplied unpainted and some assembly will be required.
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