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The term sailor and soldier are interchangeable for Dutch privateers. Naval success for the Netherlands depends on every mariner being a master seaman and proficient in their martial skills. Even merchant sailors need to be ready to bear arms if their captain decides to turn privateer once he unloads his cargo.
This fast-paced, highly tactical game is set in the 17th Century Caribbean during the age of piracy, it can be played on your average kitchen table in about 2 hours and is sure to appeal to both casual and competitive players. Blood & Plunder was also produced with consultation from world-renowned historian and author Bennerson Little to ensure that all models, scenarios and strategies accurately reflect the period.
Please note: Miniatures are supplied unpainted and some assembly may be required.
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