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Necromunda: Book Of The Outcast

Necromunda: Book Of The Outcast

£ 23.67

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£ 28.00 RRP

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Return to Necromunda! Necromunda is a Hive World in Segmentum Solar and a major producer of munitions for the Astra Militarum. Necromunda's forges never tire, producing lasguns, autoguns, shotguns, and even boltguns for the famed Adeptus Astartes. The planet also levies huge numbers of troops...

Product Features

  • Necromunda
  • A4
  • Paper & Card
  • 12+
  • Hardcover
  • English
  • Games Workshop
  • 60040599031

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  • Necromunda: Book Of The Outcast Information

    Return to Necromunda!

    Necromunda is a Hive World in Segmentum Solar and a major producer of munitions for the Astra Militarum. Necromunda's forges never tire, producing lasguns, autoguns, shotguns, and even boltguns for the famed Adeptus Astartes. The planet also levies huge numbers of troops for the Astra Militarum (most notably the "Necromundan Spiders"), as well as other supplies. Necromunda is typical of most hive worlds, resources are scare, life is cheap, and its hive cities rife with powerful gangs.

    Welcome to the Underhive!

    The factories on Necromunda run deep beneath the planet's surface, these lower levels are referred to as the Underhive. Littered with a network of interlocking corridors and passageway the Underhive forms a maze of walkways and sheer drops into bottomless caverns. A dangerous place to live that is rife with crime and violence, the Underhive is controlled by Multiple Clan Houses Or "Gangs". The chances of survival are greatly increased by joining one of the many gangs, that inhabit all Hive Worlds.

    There are six pre-eminent Clan Houses: House Cawdor, House Escher, House Goliath, House Van Saar, House Orlock, and House Delaque. Many lesser clans exist but none are as significant as these six. Many lesser clans pledge their loyalty to a House, but others might be outcasts or upstarts. Each of the Clan Houses controls countless subservient gangs with their fighters serving as the disposable foot soldiers in the endless Gangwars fought in the darkness over supplies, resources, and territory. This fighting beneath the surface allows the Clan Houses to continue business with one another with a semblance of civility in the spires above.

    The iconic Games Workshop game has returned!

    Contains:

    A 136-page book packed with rules for gang tactics, Hangers-on, Gang Strongholds, Outcasts, as well as a whole Outlander Campaign. Ideal for anyone with an affinity for the downtrodden.

    • Outcasts of Necromunda: Extensive background information on outcasts gangs, covering aspects such as the badzones, the scum that comprise an Underhive Outcasts gang, and why such maligned members of the underhive would be inclined to sign up
    • Assembling the Outcasts: Includes all the rules you need to know in order to field an outcasts gang in skirmish and narrative games of Necromunda, including gang composition, weapons and wargear, and additional rules for creating your own charismatic Leader with a personality all their own
    • Hangers-On and Brutes: Includes rules for hiring Hangers-on and Brutes, for both skirmish and narratives games
    • Outlander Terrain: All the terrain rules needed to establish a stronghold for Necromunda gangs, usable with the included Outlander Campaign or any game of Necromunda, as well as rules for fighting across Underhive Markets, Walls and Gates, Watchtowers, and Gunk Tanks
    • Wyrd Powers: Light up the underhive with rules for Wyrd Powers and Force Weapons that can be used by any gang that includes a Non-sanctioned or Sanctioned Psyker, including seven Wyrd Power disciplines: Biomancy, Chronomancy, Divination, Pyromancy, Technomancy, Telepathy, and Telekinesis
    • Outlander Campaigns: Embark on a narrative campaign to build and grow a settlement while defending and denying resources from your rivals, and assume the role of an Arbitrator keeping the campaign on an even keel while players work through three real-time phases training recruits, gathering resources, and recovering from the wear and tear of underhive combat
    • Outlander Scenarios: Rules for six new outcasts-themed scenarios – Settlement Raid, Market Mayhem, Stealth Attack, Gunk Tank, Mining Expedition and The Big Score – each including rules for playing the battle, rewards gained for victory, experience, reputation, and special rules for these scenarios
    • Showcase: A full-colour section spotlighting miniatures, battle scenes, and alternative outcasts colour schemes
    • Outcasts Gang Tactics: Eighteen new Gang Tactics for use in games, plus rules and background for Lady Credo, Rebel Lord – a unique Rebel Lord who can be chosen as an Underhive Outcasts Leader at gang creation
    • Trading Post: Weapons, armour, and equipment available to Underhive Outcasts gangs, who must rely on whatever they can find and barter for without the backing of the major Houses
    • A Weapon Reference Chart containing a comprehensive weapons reference chart for all weapons and wargear available on the Trading Post for outcasts gangs
    • Dramatis Personae: Includes rules for hiring and using three brand-new Dramatis Personae in your games of Necromunda

    Please Note:

    • One copy of Necromunda: Book Of The Outcast supplied in English.
    • A copy of the Necromunda Rulebook is needed to use the contents of this book.

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