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Rising Sun: Dynasty Invasion
A strange tide laps the shore of Japan as two new Clans arrive to try and stake their claims in the war to shape the nation in their image. The Sun Clan walks in the light and their Honor is their strength. Whenever the Sun Clan wins a tie due to the Honor track, they will also take one Coin and one Victory Point from their opponent. The Moon Clan is a shady adversary, with great power at their disposal. Each of their figures has a strength of two Force on the board, making them tough to fight battles against.
The Rising Sun: Dynasty Invasion also includes seven Lucky Gods, each with their own Season card and highly detailed miniature. These Lucky Gods are the equivalent to the Monsters in the base game, but can only be acquired by the Sun and Moon Clans. Likewise, these Clans are unable to hire the services of the regular Monsters.
Average Age | 14+ |
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Average Play Time | 90 Minutes |
Game System | Rising Sun |
Language | English |
Max Players | 6 |
Mechanic | Area Control / Area Influence |
Min Players | 3 |
Product Code | CMNRSU003 |
Product Manufacturer | Cool Mini Or Not |
Rules Type | Expansion |
Theme | Fighting |