"The Brothers Berserk arrived in Rumbleslam one day with no warning. The fighters wore thick leather coats as they stalked their way towards the ring jeering and insulting the crowd as they went. Entering the ring their opponents sized up the two brothers with a small chuckle. That chuckle would cost them dearly as the Brothers Berserk cast off their coats to reveal their twisted and warped arms. Claw snapped at the air with his wicked limb and smirked at Squirm whose own arm was writhing about with a will of its own. The chaotic siblings began to torture their opponents with a sadistic desire to inflict as much pain as possible before tossing their broken bodies over the ropes."
If you expect a wrestler with a giant claw to be good at damaging people, and a wrestler with a tentacle for an arm to be good at grappling people, you are very astute and in tune with what we had in mind when designing these two. Well done you!
Basically, these guys are amazing. Their stats may not look like that much, but their special abilities are off the charts good. Have a look below.
Claw's Chaotic Claw Rope Ability has an ATT score of 2S+1, which can be permanently upgraded to 2G+1 with his Crowd Pleaser. That's already really good. But the Damage of the move is EQUAL TO THE ATT SCORE ROLLED.
I'm not even going to let that sink in before I tell you about Squirm's Tentacle Choke Hold Grapple Ability. It does Dazed, which is good. But you add the WEIGHT of the target wrestler to your GRP score, meaning the bigger they are, the harder they fall! And I'm not even going to make a new paragraph before telling you that his Crowd Pleaser does Knockdown to THREE wrestlers within THREE squares.
OH EM GEE
Oh and they also have a Tag Ability in Squirm throws Claw to any square in the ring, and it deals 4 Damage if used as Live Ammunition. The "Add To Cart" button is up there ^ Go ahead ^
Please note: Miniatures are supplied unpainted and some assembly will be required.
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