Awaiting reprint
Our suppliers are working hard to get this product back on the shelves. We will notify you as soon as it becomes available
Our suppliers are working hard to get this product back on the shelves. We will notify you as soon as it becomes available
In ZÈRTZ, the third addition to the GIPF Project, players compete to acquire sets of multi-coloured balls. This is mostly accomplished by jumping one ball over one or more others, Checkers-style, on a hex board. A player's turn consists of either jumping (which can be forced) or placing any colour ball on the board and removing an empty space from the edge of the board. In this manner, the play space continually shrinks, giving the endgame an almost claustrophobic feel.
Please Note:
Average Age | 9+ |
---|---|
Average Play Time | 60 Minutes |
Game System | Zertz |
Language | English |
Max Players | 2 |
Mechanic | Grid Movement, Set Collection |
Min Players | 2 |
Product Code | RIO161 |
Product Manufacturer | Rio Grande Games |
Rules Type | Core Rules |
Theme | Abstract Strategy |